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September 10, 2011
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Verticality by Vejza Verticality by Vejza
Vue 9.5.. Testing cliff materials--
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:iconaronkamo:
AronKamo Featured By Owner Sep 19, 2014   Digital Artist
Great Cliffs! Your and Massimos pics encouraged me to to some cliffs by myself!!
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:iconlitterboy:
Litterboy Featured By Owner Apr 19, 2013  Hobbyist General Artist
Awesome work!!!
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:iconanimerulesdaz:
Animerulesdaz Featured By Owner Aug 16, 2012  Hobbyist General Artist
wow this is beautiful its a shame it cant be used in daz cause i would use this for one my renders defo or just as my wallpaper
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:iconfbarretta:
fbarretta Featured By Owner Jan 8, 2012
This cliff looks awesome! Any chance you can give us a small tutorial? Did you use hyperblobs at all? Are those cliffs one mesh or different objs merged together? Did you use a prest material? Sorry, too many questions... But this is probably the most realistic rock I've seen so far in vue!
Great work!
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:iconphaceless2:
phaceless2 Featured By Owner Sep 20, 2011
This is great. Cliff mat looks excellent!
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:iconartech7:
artech7 Featured By Owner Sep 12, 2011  Hobbyist Digital Artist
This is awesome! Such great detail!

Thank you so much for submitting into the group!
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:iconjustbark:
JustBark Featured By Owner Sep 12, 2011
Interesting, is this a photo or edited? It very impressive either way.
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:iconorinoor:
orinoor Featured By Owner Sep 11, 2011
I love the detail in your rock, really great.
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:iconvejza:
Vejza Featured By Owner Sep 12, 2011  Hobbyist Digital Artist
Thx Orinoor ;)
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:iconorinoor:
orinoor Featured By Owner Sep 12, 2011
You're welcome!
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:iconhendricbuenck:
Hendricbuenck Featured By Owner Sep 11, 2011
please let me know where you get this material O_O
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:icondave-dk:
Dave-DK Featured By Owner Sep 11, 2011  Hobbyist Digital Artist
These cliffs are looking fantastic!
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:iconvejza:
Vejza Featured By Owner Sep 11, 2011  Hobbyist Digital Artist
Thx mate ;)
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:iconjpb06:
jpb06 Featured By Owner Sep 11, 2011  Professional Digital Artist
There you are, Phuket!
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:iconoskar-a:
Oskar-A Featured By Owner Sep 10, 2011
Very cool. Maybe I should dust off my climbing gear...
How difficult is it to make the cliffs wet where they meet the water?
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:iconpriteeboy:
priteeboy Featured By Owner Sep 10, 2011  Hobbyist Digital Artist
Too bad you weren't around when they did Pirates of the Caribbean or Avatar - they really could have used your cliff creating techniques ;p

Looks great so far, could pass off as complete even now 8-)
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:iconvejza:
Vejza Featured By Owner Sep 11, 2011  Hobbyist Digital Artist
:) Glad you like it...
There is one problem I have with displacements in vue. When only a couple of objects are displaced and rendered, they look fine with a lot of detail and contrast.But when I render a big scene with a lot of ecosystems, spectral atmosphere, clouds and stuff, vue somehow loses its strength in displacing materials. They are just slightly displaced with very few details.(bump maps work almost as well)..The way around is to render in passes and then combine everything in photoshop or bake displacements into a multimilion poly-objects which would most certanly kill vue...I tried with varyed quality settings but with not much improvements...Tips are welcome...;)
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:iconpriteeboy:
priteeboy Featured By Owner Sep 11, 2011  Hobbyist Digital Artist
Normally I just go for the hyperterrain technique, creating one material with large features for the sole purpose of displacing a metablob, then baking it and then applying a new material with just bumps rather than displacement but with smaller, finer details (that would probably go spiky in displacement anyway) seems to do the trick, I hate the massive polygon increase with baking objects but rendering large with still-active displacement probably isn't a good idea on my laptop :crash:
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